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import math from tkinter import * import random root=Tk() root.geometry('1100x800') canvas=Canvas(root,width=1250,height=800,bg="Black") canvas.pack() def fx(x):   return (x+500) def fy(y):   return (300-y) pi=math.pi canvas.create_line(fx(-330),fy(0),fx(300),fy(0),fill="red") canvas.create_line(fx(0),fy(-300),fx(0),fy(300),fill="red") a=0.01 x=160;y=a*x**2 x0=0;y0=y-2*a*x**2 canvas.create_line(fx(x),fy(y),fx(x0),fy(y0),fill="red") xL=-300;xR=300 x=xL while x<xR:   y=a*x**2   canvas.create_oval(fx(x),fy(y),fx(x),fy(y),outline="yellow",fill="yellow")   x=x+0.5 xa=50;ya=a*xa**2 x0=0;y0=-2*a*xa**2 canvas.create_line(fx(xa),fy(ya),fx(x0),fy(y0),fill="yellow") m=5 xa=xa*m;ya=a*xa**2 x0=0;y0=-2*a*xa**2 canvas.create_line(fx(xa),fy(ya),fx(x0),fy(y0),fill="yellow") m=2 x=xa*(m+1)/2 y=2*a*xa*x-a*xa x0=0;y0=-2*a*m**2*xa**2 canvas.create_line(fx(x),fy(y),fx(x0),fy(y0),fill="green") while m>20:   x1=m*xa;y1=a*x1**2   x0=0;y0=-2*a*x1**2   canvas.create_line(fx(x1),fy(y1),fx(x0),fy(y0),fill="red")   x=(xa+x1)/2;y=a*(xa+x1)/2*(xa+x1-1)   canvas.create_oval(fx(x-3),fy(y-3),fx(x+3),fy(y+3),outline="yellow",fill="yellow")   m=m+1 while x>xR:   y=a*x**2   x0=0;y0=y-2*a*x**2   canvas.create_line(fx(x),fy(y),fx(x0),fy(y0),fill="red")   x=x+10
1 год назад
import math from tkinter import * import random root=Tk() root.geometry('1100x800') canvas=Canvas(root,width=1250,height=800,bg="Black") canvas.pack() def fx(x):   return (x+500) def fy(y):   return (300-y) pi=math.pi canvas.create_line(fx(-330),fy(0),fx(300),fy(0),fill="red") canvas.create_line(fx(0),fy(-300),fx(0),fy(300),fill="red") a=0.005 canvas.create_line(fx(x),fy(y),fx(x0),fy(y0),fill="red") xL=-300;xR=300 x=xL while x<xR:   y=a*x**2   canvas.create_oval(fx(x),fy(y),fx(x),fy(y),outline="yellow",fill="yellow")   x=x+0.5 xk=50;yk=a*xk**2 x0=0;y0=-a*xk**2 canvas.create_oval(fx(xk-3),fy(yk-3),fx(xk+3),fy(yk+3),outline="cyan",fill="cyan") r=xk*(1+4*a**2*xk**2)**0.5 canvas.create_oval(fx(x0-r),fy(y0-r),fx(x0+r),fy(y0+r),outline="blue") x=200;y=2*a*xk*x-a*xk**2 canvas.create_line(fx(x0),fy(-a*xk**2),fx(x),fy(y),fill="cyan") m=1.8; xkm=1.5*xk;ykm=a*xkm**2 while m<4.5:   xk1=m*xk;yk1=a*xk1**2   x0=0;y0=-a*xk1**2   canvas.create_oval(fx(xk1-3),fy(yk1-3),fx(xk1+3),fy(yk1+3),outline="cyan",fill="cyan")   r=xk1*(1+4*a**2*xk1**2)**0.5   canvas.create_oval(fx(x0-r),fy(y0-r),fx(x0+r),fy(y0+r),outline="blue")   x=xk*(m+1)/2;y=2*a*xk*x+(-a*xk**2)   canvas.create_oval(fx(x-3),fy(y-3),fx(x+3),fy(y+3),outline="yellow",fill="yellow")   canvas.create_line(fx(x0),fy(-a*xk1**2),fx(xk1),fy(yk1),fill="red")   xk1=m*xkm;yk1=a*xk1**2   x0=0;y0=-a*xk1**2   canvas.create_oval(fx(xk1-3),fy(yk1-3),fx(xk1+3),fy(yk1+3),outline="green",fill="green")   r=xk1*(1+4*a**2*xk1**2)**0.5   x=xkm*(m+1)/2;y=2*a*xkm*x+(-a*xkm**2)   canvas.create_oval(fx(x-3),fy(y-3),fx(x+3),fy(y+3),outline="yellow",fill="yellow")   m=m+0.3
1 год назад
import math from tkinter import * import random root=Tk() root.geometry('1100x800') canvas=Canvas(root,width=1250,height=800,bg="Black") canvas.pack() def fx(x):   return (x+500) def fy(y):   return (300-y) pi=math.pi canvas.create_line(fx(-330),fy(0),fx(300),fy(0),fill="red") canvas.create_line(fx(0),fy(-300),fx(0),fy(300),fill="red") a=0.005; b=0.3;c=-20 xL=-300;xR=300 x=xL while x<xR:   y=a*x**2+b*x+c   canvas.create_oval(fx(x),fy(y),fx(x),fy(y),outline="yellow",fill="yellow")   x=x+0.5 x0=50 n=1 while n<20:   x=xL   while x<xR:    y=-a*x**2+2*a*n*x0*x+b*n*x0+c    canvas.create_oval(fx(x),fy(y),fx(x),fy(y),outline="yellow",fill="yellow")    x=x+0.5   n=n+0.6 x0=50 n=1 while n<20:   x=xL   while x<xR:    y=a*x**2+(b-2*a*n*x0)/2*x-b*n*x0/2    canvas.create_oval(fx(x),fy(y),fx(x),fy(y),outline="cyan",fill="cyan")    xv=-(b-2*a*n*x0)/2/(2*a)    yv=(-4*a*b*n*x0/2-((b-2*a*n*x0)/2)**2)/(4*a)    canvas.create_oval(fx(xv-3),fy(yv-3),fx(xv+3),fy(yv+3),outline="cyan",fill="cyan")    x=x+0.5   n=n+0.6 x0=50 n=-10 while n<20:    xv=-(b-2*a*n*x0)/2/(2*a)   yv=(-4*a*b*n*x0/2-((b-2*a*n*x0)/2)**2)/(4*a)   canvas.create_oval(fx(xv-3),fy(yv-3),fx(xv+3),fy(yv+3),outline="cyan",fill="cyan")   n=n+0.3 x=xL while x<xR:   y=-a*x**2-b*x-b**2/(4*a)   canvas.create_oval(fx(x),fy(y),fx(x),fy(y),outline="yellow",fill="yellow")   x=x+0.5
1 год назад