JAVA. Игра «Поймай каплю»
package поймай_каплю import javax.imageio.ImageIO; import javax.swing.*; import java.awt.*; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.io.IOException; public class GameWindow extends JFrame { private static GameWindow game_window; private static long last_frame_time; private static Image background; private static Image game_over; private static Image drop; private static float drop_left = 200; private static float drop_top = -100; ...