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10 very popular board games that you may not be familiar with (Part II)
Previous part Name in Code He is the winner of the 2016 Spiel des Jahres and the 2015 Golden Geek Award for Best Family Board Game and Best Company Game. It is a card game (there is no board) that is based on the free association of words and is suitable for parties, when you are many and you want to play something that does not last long. It's a bit of a middle ground between Taboo and Minefield. You play in two teams, the blue and the red, each composed of a team leader as the head of an agency of secret agents and a group of secret agents, precisely...
5 лет назад
10 very popular board games that you may not be familiar with (Part I)
Contrary to what you might think of something so undigital, the board games market is growing steadily and thousands of new titles are published every year around the world. Approaching a new game, however, often seems an insurmountable effort: before you start you have to read the rules, understand them, explain them to others (keeping your attention high and bypassing those who think it's funny to comment on each rule with a joke) or have them explained. Also for this reason, in the end, most...
5 лет назад
Emulators, skyboxes and corrupted memories (Part II)
<Previous part It must be said: the emulator eliminates many problems, but also creates new ones - in my case, the tendency to a certain "platform perfectionism"; I find it inconceivable to lose even one life and finish the level without having found all the secrets that are hidden there. I have a lot of fun in any case, but very little remained of the abandonment with which as a child I began and ended a game as it happened. Now I get nervous even if I fall once too many in the same cliff, although...
5 лет назад
Read Dead Redemption 2. Chronicles from a preview(Part II)
<Previous part We start with a long interlude scene that precedes a classic train robbery and immediately fails to find a place to stop the gaze. The signs of the horses in the snow, the saddlebags rocking, the sun reflecting on the mud puddles where the thaw began, the light fog rising from a pond. A sensory assault to which you should be accustomed after years of "such a graphic design had never been seen", and instead you always return to that child who opened his eyes passing from the Commodore 64 to the Amiga...
5 лет назад
Read Dead Redemption 2. Chronicles from a preview (part I)
The request comes suddenly, without too many ceremonies: "Would you be available next week for a presentation of Red Dead Redemption 2?". One of those moments when you would like to have a secretary to say "Janine, cancel all my appointments that day". "No, the developer will play it, you just look at it" or what in jargon is called "Lapdance Presentation" (It's not true, there is no jargon, but if there was it would be so). The days go by and the idea of seeing the most anticipated game of recent years is watered down in your retrocranium like a lion in the shade...
5 лет назад
Watching and not playing: phenomenology of the video game(part I)
Let's play, speedrun, playthrough and walkthrough, live streaming, machinima: these are some of the keywords of a relatively new phenomenon and, for many, completely unexpected — related, at least superficially and ironically, to the contemplation of a past of fresh paint that dries on the wall: sitting and watching others play. Attending live or deferred games of any video game (sports, adventure, role-playing: it doesn't matter): a practice in which one's level of interaction is often limited to...
5 лет назад