Hello everyone, if you are reading this, then your Mesh is already baked and all components are set up correctly. Well, congratulations, you have encountered the same problem as me. All objects with NavMeshAgent remain stationary after initialization, and the error "SetDestination" can only be called on an active agent that has been placed on a NavMesh is displayed.
After the 2024 update, the initialization order of NavMesh was broken. To fix this error, you need to disable the NavMeshAgent component on the object and enable it after initialization forcibly.
An example of how to do this is as follows: >