"Fallout Shelter" is one of the rather addictive games I came across relatively recently. There are plenty of games with similar gameplay. The only difference is that the action takes place at different times and in different settings. Developers are trying hard to squeeze the maximum out of hype topics, because the game of this type is a zombie apocalypse, a medieval theme and the usual post-apocalyptic games. To the same, in principle, then, can be attributed and "Falaut Shelter. But the fact that this is, first and foremost, "Falout" plays a significant role here. The player is asked to take on the role of the overseer of the asylum, and, I will not hide it, when I give certain commands, I unwittingly say them in the voice and intonation of the overseer of the shelter 13. Yes, this is such a self-reference to the first "Falout," I think it was in 1998. But not in its official translation, in Russia the official translation was from the studio "1C", but with an amateur translation of