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The head of CD Projekt believes Cyberpunk 2077 is stable, but is not yet ready to announce the release date of the additions

The head of CD Projekt believes Cyberpunk 2077 is stable, but is not yet ready to announce the release date of the additions
Usually it takes 3 years to develop blockbusters. Large studios that create popular series have learned to release a quality product without bugs in 2 years. The guys from CD Projekt RED spent 7 years on the production of Cyberpunk 2077. It would be logical to assume that the game should be perfect, with a huge virtual world and exciting quests, and the replay value should be at an unprecedented level. By the way, the Witcher 3 was created for 4 years, but all this was fully present in it. As it turned out, 7 years is not enough, but the result of the work was actually an inoperative version, which slowed down absolutely on any video cards.
How often Sony makes a decision throw the game that brings the golden eggs out of PlayStation Store? We don't remember that, but we made an exception for Cyberpunk 2077. Almost 7 months have passed since the release.

The head of CD Projekt believes Cyberpunk 2077 is stable, but is not yet ready to announce the release date of the additions

Usually it takes 3 years to develop blockbusters. Large studios that create popular series have learned to release a quality product without bugs in 2 years. The guys from CD Projekt RED spent 7 years on the production of Cyberpunk 2077. It would be logical to assume that the game should be perfect, with a huge virtual world and exciting quests, and the replay value should be at an unprecedented level. By the way, the Witcher 3 was created for 4 years, but all this was fully present in it. As it turned out, 7 years is not enough, but the result of the work was actually an inoperative version, which slowed down absolutely on any video cards.



How often Sony makes a decision throw the game that brings the golden eggs out of PlayStation Store? We don't remember that, but we made an exception for Cyberpunk 2077. Almost 7 months have passed since the release. Have you forgotten that Assassin's Creed has been doing for only a couple of years? 7 months, and playing Cyberpunk 2077 is still unrealistic. This week, Sony returned the project to its own store, but strongly asks the owners of the regular version of the PlayStation 4 not to run it on their consoles. Relatively stable gaming is expected on the version with the "Pro" console, as well as on both PlayStation 5 models. And at that moment the head of CD Projekt Adam Kichinski answered a few questions.



According to him, the version that is currently available on all platforms, he is inclined to consider it satisfactory.He is also pleased with the work of the team, believing that the guys did everything that depended on them. Adam prefers to ignore the obvious problems, and is not yet ready to respond to journalists' comments on the real situation of the game. The head of the Polish studio is confident that a bright future awaits Cyberpunk 2077. He announced new patches. Unfortunately, it is unclear in what year the game will stop being full of bugs. In fact, everything is much worse. Performance claims aside, the most anticipated game of 2020 is not at the AAA level. She got a primitive plot, flat quests and scripts from the 90s. But the main thing is that all this cannot be fixed. You can try to dilute the boring plot with additions, but what can they tell us if the final point is set? Alas, we never got the vaunted variable system, when any decision of the player affects the final.

As it turned out, the head of CD Projekt has the opposite point of view on all these issues. Maybe he just didn't play Cyberpunk 2077?