I have been playing Roblox for many years, and my parents tell me that the time and money spent (for Robaxes) should be returned. I wondered how you can make money in this game.
As I delved into this topic a little, I found out about these ways to make dollars (of course, it will not be easy. What did you expect from the greedy tycoons?)
The first way to make money and the most obvious one: DevEx (DeveloperExchange)
When the date of birth, which is in your get account, reaches 13 years old (for example, in 2021 it will be 2007 year of birth), and you also have a premium subscription, and another 100 thousand earned robaxes, you apply to create an account in DevEx portal, and then you can convert your robaxes into dollars.
For example: 100 thousand robux will be transferred to 350 dollars, if you count, it will be only 0.35% of the purchase of 100 thousand robux, since 1000 dollars will be required for this.
Fun fact: if you didn’t know how much money is circulating in Roblox, I’ll tell you: over the past year, their income amounted to more than $900 million!
The next way. Its name will be "Operation Business Cookie 0.7"
If you do not like that method (and not everyone likes it), I will tell you another one.
So: for this method, you will need again a premium subscription, and also a group. How much does it cost? 100 robux.
In order to start making money with this method, you need to make clothes. How? you ask me, and I say like this: go to Create, then to Shirts, then download an example of clothes, and then draw some kind of T-shirt, hoodie... it doesn't matter! If you have any difficulties, you can watch videos on this topic.
So, as soon as the clothes are made, there is one caveat again... The fact is that the get recently made it so that for 1 clothes you need to pay 10 robux, which is not very good, but let's say that you have robux and you put its for sale... just wait. Yes! That's it! It's just a matter of time, someone will buy your clothes, someone will not. In general, when you have accumulated a decent amount of robux in a group (oh yeah! I forgot to say, you have to publish clothes through the group), you can start selling these robux. Make offers wherever you can. You can just write this: "I sell robux" that's all! The price for each robux is up to you. The main thing is that it should be cheaper than the price of roblox's. For example, the price of 100 robux is $1. If you do not do this, then, of course, no one will buy from you. Simply because you can buy more profitably in roblox! But! Each method has its own nuance. That's how Roblox works!
Recently, roblox has made it so that it is possible to distribute robux only to members of the group who have been in it for a long time (approximate time: 7-9 days). So be it, you have to tell the buyer about this all about it, and hope that he will not refuse.
The next way. Let's call it "Server Manager"
No less different, but also a way: buying VIP servers. What is a vip server? This is a server that belongs only to you. It's up to you whether your friends can go there or not. But this VIP server is paid, and you have to give robux for it. The price is as different as creator of the game wishes. So, if you have a decent amount of robux on your account, you can send your offers as usual. How does this method work? Here, too, is a similar problem as in the previous method, but I will describe it later. Each player has their own game, which is automatically generated when you create an account. It looks like everyone's else, but with older accounts, this place will look more "classic". If the creator has connected the ability to buy a VIP server on his place, then, obviously, you can buy it. The original price would be 100 robux, but the creator can change it at will. So, when you agree with the buyer, tell him to enable the vip server, and set the price in what quantity he wants to get robux (for example, if he wants 300 robux, the price of the vip server will also be 300 robux). I said above that I will explain about this nuance, and so: the creator receives only 90% of the price of the VIP server. So ask the buyer to add an extra 10% of the robux (you have to calculate it yourself). For example, if a buyer wants 500 robux, he must put a price of 550 on the VIP server.). So, the second nuance is that the robux will not come soon. 5-6 days WILL pass before the buyer will receive the long-awaited in-game currency. Trust me, I speak from my own experience. In order to prove to the buyer that you did not cheat him, tell him to go to https://web.roblox.com/transactions and check Pending Robux.
Another way. It'll be "The Real Dev"
Also another way to make money: create a game. Yes, I know it's difficult, but try! So, let's say that you already have a game. First, you need players. How to do it? There is such a thing: "Advertising". You need a picture of a certain size that explains to the reader why it is worth playing this game. But don't run ahead of the locomotive, it's not that simple! Even if you are convinced that you have no bugs in the game and it is alright, you need to make sure about it again. How? You need to go to the little twitch streamers, make friends with them, watch a few streams, play some games with him, and then invite him to play your game. Not only will he play on the stream, but will also attract his subscribers and viewers with him, he will also play this game, so you will find out if these nasty bugs are still left or not. Continuing my speech about advertising, I will add that if you put your advertisement on a public display, then you should know that the rich man becomes even richer, and the poor - poorer, since only advertisements with a large investment of robux arrive to the players usually. If, for example, you invested 100 robux, then with 500 robux competitors you will hardly be able to push your ad. That's why I'm talking about checking the health and hype of the game. Invest it with good 300-500 robux, that's enough for a start. Here things become easier, you have 2 options. 1. This option the average for making money. If a person with a premium subscription plays your game, then you get robux from this. The more he plays, the more you earn. But the thing is that you earn only a little bit of robux, well, or average. In general, there is a question of fate, to play, or not to play?
Facts & Tricks:
Roblox studio has such a thing as "only for people with premium subscription". If you add something like "x2 money for premium people" it will lure them in and get them interested. Also an interesting fact: when you create an advertisement, give a promocode for this game. A promo code is an inscription that, if you enter it into the game, it will give anything that the creator of the game wants. For example: Promo code TWEETROBLOX gives a free twitter bird on your shoulder! (this is real by the way, go to https://web.roblox.com/promocodes to get it) example of a promotional code in the game: Tower Defense Simulator. For example, the recent promo code was "launch" and it gave 2 premium skin boxes, which would cost 200 robux in total. Intriguing, right? So, you need to make more of these promotional codes so that more people come into your game and accept it. Also an interesting fact: you can promote your account in different social networks like twitter, youtube, discord by writing: "Find more codes on my twitter, and subscribe to me to not miss these!".
Phew! I moved a little away from option 2... So, you can make gamepasses. I will explain what it is. In general, these are paid "passes" to the p2w world (pay to win). If the player is too lazy and does not want to spend his time on improvements, he will simply buy these "passes". Again, an example of Tower Defense Simulator. They make these gamepasses to sell towers that are closed under the level bar. For example, the Crook Boss tower costs 400 robux, but you can get it by getting level 30. Or, for example, VIP: it gives a rainbow tag, and 25% more experience from each game (a bit banal VIP, isn't it?).
In general, then, make gamepasses. Not a lot, and not expensive, for a start it will go like that. Otherwise, your game will be called p2w and you will have a bad reputation. As soon as more players start playing the game, it will be possible to make more gamepasses, and increase the price little by little.
This is my first ever translation of an article, so don't judge it too bad. Thank you! Also, I can't post 2 same articles with different launguages at the same time, so don't expect me to do it usually! ;)
That seems to be all! I said mine, don't judge strictly... Well, in general, if the article gets 50 likes, then part 2 will appear)))