Отличная колода от мастера Agigas с высоким % побед.
Код Колоды: CEBQCAQCAUBQCARJGU4QKAIFDUUC4NBWAIBACARGGECACBIBB4KDEAIBAEBAE
Комментарии автора:
MATCHUPS :
This is one of the things that makes me love this deck : you have a fair shot against everything, if you know how to play the matchup. Here are some tips for popular matchups !
Anti Aggro Burn (P&Z/NX Burn)
In this matchup you want every heal spell you can get, and be very conservative about your hp ! Vile Feast can help you a lot to get through the early game without losing too much, and Grasp of the Undying and Withering Wail will help stabilize your hp later. Be careful when you use Grasp of the Undying : if they use Noxian Fervor in answer you probably lose the game so try to find the right moment. Solitary Monk is a very good blocker because it kills Boomcrew Rookie and their 2/3.
Demacia :
Try to prevent them taking the board by using early trading, from turn 6 try to have enough mana for Ruination so they have to play around it, and wait for them to greed. In early game you want cost-efficient trading (not Withering Wail and Grasp of the Undying, the life gain isn't that relevant early and it's too slow), so Solitary Monk is very useful (blocks War Chiefs and bears), and Thresh is very important as well as ways to bring him back to life (Rekindler and Mist's Call). Vengeance is very important in the mid to late game against the Garen/Fiora version to kill their Garen or Cithria, however it is much less impactfull against the Miss Fortune/Quinn version. Vile Feast, Brood Awekening and Concussive Palm are all good tools to stall the game. If you can, keep your Will of Ionia in case they have Unyielding Spirit. If you get to the late game you should win.
Corina control :
In the early game they can go quite fast if they have Elise and Brood Awakening but don't worry about it too much : you have ways to deal with it, and the more cards they use to try to beat you down the less cards they'll have for the late game. The late game is quite tricky to play because their finishers Ledros and Corina will burn your hp so you have to keep getting value while controling your hp with your life gain spells. Remember that you can Deny Ledros and Corina's abilities if you don't feel like taking the hit. If you can, play around Atrocity. When they start playing only Ledros every turn because they don't have anything else to do, you can then out-tempo them and take the win. This matchup is very skill intensive but you won't die early, so if you play it right you will win the very vast majority of it.
Heimer Vi :
This matchup is all about tempo, your opponent will not constantly develop board like a midrange deck would do, but they will have "big turns" with Heimerdinger where they get a lot of board out of nowhere. As long as you have a plan to avoid getting out-tempo too much by their big turn you should win, they have a lot value thanks to Heimerdinger and Progress Day but you are the value king. Withering Wail is very valuable against Heimerdinger turrets. Don't run into their Deny. When they play their big turn it's often wrong to try to remove Heimerdinger with Grasp of the Undying, because they'll often have a spell to protect him and you'll get out-tempo-ed by the turrets, so focus on protecting yourself from getting beat down by turrets in priority. Once you have a leveled Karma their deny becomes much less valuable since your spells are duplicated.
Spider Endure :
THRESH ! Their whole deck is about having a lot of creatures dying to buff They Who Endure, and they often don't have a lot (if any) removal for Thresh, so he will basicly level up every game you play him early. Withering Weil is very good at cleaning their board. In the late game, they will play a big They Who Endure and pressure you to kill it so they can Atrocity in response. You need to always have an answer for Atrocity (Vengeance, Will of Ionia or Deny, or even life gain if it gets you out of reach), Concussive Palm is very good to relieve the pressure without commiting too much mana or key cards.