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S. T. A. L. K. E. R. 2 - you can not worry: GSC Game World told about the development of the long-awaited game on remotely

For a month and a half, employees of the GSC Game World Studio have been working on S.T.A.L.K.E.R. 2 remotely. As told by its PR Manager Zakhar Bocharov, you should not worry that the pandemic will harm the release date of the game.

S. T. A. L. K. E. R. 2 - everything is good: GSC Game World spoke about the productive work on the project despite the coronavirus pandemic.
S. T. A. L. K. E. R. 2 - everything is good: GSC Game World spoke about the productive work on the project despite the coronavirus pandemic.

Source: Uniongames.net

"I would not single out a trend here: absolutely all gaming companies found themselves in the same unexpected situation. Someone for a combination of reasons copes easier, someone-more difficult.
If we talk specifically about S. T. A. L. K. E. R. 2, the processes are going according to plans, in some aspects — a little faster."

However, developers now have more control. In one of the tracking systems, they report every time they leave the PC, for example. But all employees quickly got used to it.

"In game development, all processes can be set up remotely — a lot of freelancers traditionally work on large projects. There are mechanisms, but they need to be scaled correctly. In the process, both the technical part and the people who find themselves in a new situation should not fail, " Bocharov explained.
S. T. A. L. K. E. R. 2 -  screen game
S. T. A. L. K. E. R. 2 - screen game

According to the PR Manager, the Studio provides delivery of everything you need from a closed office, and also sends employees protective masks, gloves, sanitizers and Goodies, such as chocolates and tea.

And even in the quarantine, sales of third "Cossacks" rose.