Talking about the Internet, social networks, video games means facing the complexity of the virtual world, both in its positive and negative aspects. These virtual platforms have become part of everyday life for billions of people, facilitate many aspects of both recreational and working activities and offer useful tools to increase the quality of life. At the same time, however, they hide some dangerous pitfalls for psychic balance, both for adults and for those who most use it: adolescents. Addiction to the Internet and video games is a current problem.
It is on the side of possible risks that we want to focus our attention, to highlight what may be the signs that indicate a pathological use of the Internet, social networks and video games. It is not only overuse that is pathological in itself, but also how these tools are used.
An ambiguous world
Although the virtual world can now be a way to enter into relationship with the other, immediately and beyond the physical space, just t